Bezi AI is a tool designed to simplify and accelerate the design process, particularly for 3D apps and games. It streamlines the workflow by allowing users to generate 3D assets on demand, and by facilitating prototyping all within a single platform.
It also enables real-time collaboration, allowing teams to comment on and edit designs simultaneously. The tool is particularly helpful for UI/UX and game designers, providing a more efficient way to create and modify prototypes.
Bezi AI also includes features for spatial design, such as the ability to generate 3D models using text prompts and to replace existing models with AI-generated ones.
Furthermore, the tool aids concept-building via gray boxing, a method that allows users to build out entire scenes in a short time span. The platform supports live collaboration, with features that let team members join projects via a simple link and allows real-time edits that can be seen across different devices, including desktop, mobile AR, and VR headsets.
The Bezi editor includes built-in commenting for efficient feedback and communication among team members.

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Pros & Cons
Simplifies design process
Accelerates design process
Streamlines 3D workflow
Generates 3D assets on demand
Facilitates prototyping in-platform
Enables real-time collaboration
Allows simultaneous editing
Efficient for UI/UX designers
Efficient for game designers
Features for spatial design
Generates 3D models with text
Aids in concept-building
Supports gray boxing method
Allows whole scene creation quickly
Supports live collaboration
Simple link for project joining
Edits visible across different devices
Built-in commenting in editor
Efficient feedback system
Compatible with desktop, mobile, AR, VR
Creates 3D assets with text prompts
Drag and drop assets in editor
Replace models in context
Automatic updates of edits on devices
Pin comments to models
Feedback within context
Promotes team brainstorming on 3D canvas
No offline mode
Requires high-speed internet
No support for 2D designs
Limited to specific design domains
Potential learning curve
Dependence on text prompts for 3D
No explicit version control
Possibly high computational requirements
Dependency on cross-platform compatibility
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